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Of Crowns & Chains

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Devlog

  • Better AI + Optimizations
    July 25, 2025 by BlueJayAvis
    Pre-Alpha 0.3.2 Patch Changes: Optimized Per-Tick Unit Movement & AI Behavior: Per-tick stutters have been removed (mostly). Now, the maximum tick speed is dependent on your System's CPU, and it'll di... Continue reading
  • AI Behavior (and Unit Optimizations)
    July 24, 2025 by BlueJayAvis
    1. All nations (excluding the player nation) now have basic AI behavior (spawning units, moving them around, attacking, etc.). , 2. Increased per Unit soldiers to 3,000 (performance reasons, I can eas... Continue reading
  • Lots of Tiles + Quality of Life Update (Pre-Alpha 0.1.0)
    June 26, 2025 by BlueJayAvis
    Pre-Alpha 0.1.0 Additions: Menu, Controls, Custom Key bindings, Lots of Tiles, Graphics Settings, General Settings, FPS Counter... Continue reading
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Updated 13 hours ago